Spatiate

Lead Designer (2018)

Spatiate is a multi-user cross-platform drawing application published on the Magic Leap, iOS, and Andriod platforms. This project was based in Unity and completed in February of 2019. During this project, I operated as the Lead Designer for all platforms curating both a spatial and flat design.

 

iOS & ANDROID MOBILE DESIGN

Evolution of Flat Design

Over the course of the project I worked closely with the lead engineer, Steve Lukas, to curate a product that operated on Mobile AR Systems that would allow users from both local and remote locations to join in a drawing session together. This foray into multiuser content with such intricate capabilities constrained me to tightly focus on the infrastructure of the layout in mobile design.

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Version One:
Basic Mockup of  User Flow and Brush Features

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FoVersion Two:

Iteration on Visuals and User Infrastructure

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Version Three:

Final Implementation of Visuals and UI

MAGIC LEAP ONE DESIGN

Evolution of Spatial Content

Furthermore, this project taught me about how to design for head-mounted display (HMD) content and the differences between both flat and spatialized design. With with mobile design I was constrained to a flat 2D screen that forced me to find in simplistic and unique solutions, whereas with spatialized content I was able to further design towards larger and more skeuomorphic interaction paradigms.

Version One:
Prototyping Drawing in Spatialized Environments

Version Two:

Integration of Updated UI and Drawing Capabilities

Version Three:

Final Implementation of Visuals and UI

More Information Coming Soon!

 
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