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Title
Spatiate
Lead Designer (2018)
Spatiate is a multi-user cross-platform drawing application published on the Magic Leap, iOS, and Andriod platforms. This project was based in Unity and completed in February of 2019. During this project, I operated as the Lead Designer for all platforms curating both a spatial and flat design.
Mobile Design
iOS & ANDROID MOBILE DESIGN
Evolution of Flat Design
Over the course of the project I worked closely with the lead engineer, Steve Lukas, to curate a product that operated on Mobile AR Systems that would allow users from both local and remote locations to join in a drawing session together. This foray into multiuser content with such intricate capabilities constrained me to tightly focus on the infrastructure of the layout in mobile design.

Home Screen

File Screen

Brush Tool Selection

Home Screen
1/6
Version One:
Basic Mockup of User Flow and Brush Features

Home Screen

Login Screen

Developer Prototype Two

Home Screen
1/16
FoVersion Two:
Iteration on Visuals and User Infrastructure

Home Screen

Settings Prompt

Example Two

Home Screen
1/6
Version Three:
Final Implementation of Visuals and UI
MAGIC LEAP ONE DESIGN
Evolution of Spatial Content
Furthermore, this project taught me about how to design for head-mounted display (HMD) content and the differences between both flat and spatialized design. With with mobile design I was constrained to a flat 2D screen that forced me to find in simplistic and unique solutions, whereas with spatialized content I was able to further design towards larger and more skeuomorphic interaction paradigms.
Version One:
Prototyping Drawing in Spatialized Environments
Version Two:
Integration of Updated UI and Drawing Capabilities

Version Three:
Final Implementation of Visuals and UI
More Information Coming Soon!
Magic Leap Design
End
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