COFFEE MACHINE AKA "CAROL"
Character and Dialogue Design
The coffee machine as a personality was naturally way too hyped up on caffiene. Carol was anxious and a hot mess, and the user had to be able to calm her down in order to get her to work.
I decided that since Carol was so stressed out I'd give her a mild stutter as well in her vocal communication back to the user.
Example of Carol's
Success State Dialogue
I sketched out a quick system for interaction basis for each machine. Here you can see the system for Carol. I wanted to make sure that basics were covered such as greetings and questions, but also that attempting to use a previous success state for an alternate machine would render a unique alternate response.
For Carol in particular, because I made her stutter I had to program the system to phonetically sound out each character. Stutter does not natively exist in the NLP we were using, but it was super fun to play around with it! it!
Here you can see the system I coded to intake all potential options the user could say to the object including basic greetings, and the unique response it would give.